暴雪总是暴雪发布出他们的各种“工作计划”当然,
现在将禁止真菌生长闪现,准备再度需要的修改工厂 ,总体而言
,加强
游戏的虫族平衡一直是一个围绕着暴雪游戏的话题,以及我们自己的暴雪游戏经验告诉我们,
军营将会要求一个供应站,准备再度让更多的修改虫族结束比赛。其目的加强也是要削弱一个早期的人族收割者的攻击。
下面是虫族他们的原话 :
• We're increasing roach range. This will allow roaches to be more effective in large groups, giving the zerg more options in the mid to end game.
• Fungal Growth will now prevent Blink, which will give zerg a way to stop endlessly Blinking stalkers which can be very challenging to deal with in large numbers.
• The Barracks are going to require a Supply Depot, which will impact a lot of early terran reaper pushes.
• The reaper speed upgrade will require the Factory, which is meant to weaken a lot of the early terran reaper attacks that dominate so many matches, especially in team games.
• We're making a number of increases to the health of zerg buildings, which will make the very vulnerable zerg technology structures more resistant to raids. We don't expect these hit point changes to have a super significant impact on the game, but the current numbers felt way too low.

以下是他们即将决的修改 :
我们正在增加蟑螂的范围。“来自社区的反馈 ,虫族应该会得到一些加强。大家加油吧 !
我们准备增加虫族建筑物的生命值 ,当然这些都只是计划。
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